![]() ![]() ![]() Has a 75% chance of placing a debuff for 2 turns. Each hit also has a 75% chance of decreasing the enemy’s Turn Meter by 10%.Īttacks all enemies. ![]() Each hit has a 75% chance of placing a 30% debuff for 2 turns. Has a 30% chance of placing a 25% debuff for 2 turns.Īttacks all enemies 3 times. Absolute monster hero for any account level.Attacks 1 enemy 2 times. Speed, perception, crit dmg, savage, defense, lifesteal, mishmash – whatever gets you the stats and set bonuses are just htat – a bonus. Crit is obviously a want, but if you are new with him, get the defensive/speed stats and let others dps and you’ll be fine for clan boss. Id go for the 5k defense minimum though and the speed based on whatever deadwoodjedi team you base it on. Depending on what you want him to do, his stats can vary, but get him 5k-6k defense, 40k-50k hp, 100% crit, 250% crit dmg, and 240-250ish speed and youll be a monster. Only negative is spirit affinity since magic usually the most common enemies/nukers, but not that big a deal. enough to survive going second usually and win. Beast in pvp since you are given defense buff if they strip the other buffs. Can solo 12-3 brutal if you want ot level him that way. MurderInc: Helicath All Affinity Clan Boss Full Auto | Raid Shadow Legends Helicath Mastery Guide Arena, Campaign, Clan Bos, Dungeons, Doom Tower, Faction Wars PvE: LifeSteal, Defense, Savage, Reflex, Fortitude PvP: Stoneskin, Protection, Fortitude, Savage, Speedĭamage Dealer & Debuffer: DEF%, C.RATE, C.DMG, SPD, ACC Helicath Equipment Guide Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars Counterattacks with the default skill whenever an ally is hit while under a buff. Increases this Champion’s DEF by 5% for each ally under a buff. Whenever a buff placed on an ally by this Champion is removed, stolen, or expires, places a 60% buff on that ally for 2 turns. The value of is proportional to this Champion’s DEF. Will ignore and buffs.Īttacks all enemies. Each hit has a 30% chance of placing a 25% debuff for 2 turns. ![]()
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